A little bit about me. I am an aspiring software developer that has a Bachelor's Degree of Business Finance from UCR and a Master's Degree of Computer Science from CSU Long Beach.
Helizon was born from a passion for games that reward mastery, creativity, and adaptability. Our journey began with a simple idea: to create an auto chess experience that feels alive — one that evolves with its players and challenges them to think in new ways.
To create innovative, strategy-rich games that captivate players, challenge their thinking, and inspire learning — blending immersive entertainment with experiences that sharpen the mind and spark curiosity, powered by generative AI to deliver dynamic, evolving gameplay.
July 1, 2020 - Start of business idea
July 26, 2020 - Come up with ideas on what to create for a business
July 31, 2020 - Register for a Domain URL with Google
August 10, 2020 - Feasibility study of ideas
August 16, 2020 - Finished requirements engineering
August 23, 2020 - Storyboarding and use case diagram
August 30, 2020 - Business plan finalized
September 13, 2020 - Create exoskeleton of application
November 22, 2020 - Added in core features of application
December 31, 2020 - Released for alpha testing on core functionality
January 6, 2021 - Update website
- Transparency – We share our wins, challenges, and process openly.
- Player‑First Design – Every feature is tested against one question: Does this make the game more fun?
- Innovation – We push the boundaries of the genre with fresh mechanics and systems.
- Community Collaboration – We believe the best games are built alongside the people who play them.